Shooting Weapon DamageSpecial Effect |
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Increases HP damage dealt by shooting weapons |
Shooting Weapon Damage is a damage Special Effect in Wo Long: Fallen Dynasty. Shooting Weapon Damage can be embedded into Ranged Weapons. Special Effects can be found in Weapons, Armor and Accessories. Players are able to embed them into Melee Weapons, Ranged Weapons and Armor, by interacting with Zhu Xia, the Blacksmith found at the Hidden Village. By doing so, players are granted different bonuses and can customize their Equipment to better fit their playstyle.
Shooting Weapon Damage Effects
Increases HP damage dealt by shooting weapons
- Is Shooting Weapon Damage a Jewelry Essence Special Effect? no.
Shooting Weapon Damage embedded Equipment
Shooting Weapon Damage can be embedded into Ranged Weapons. Depending on the Rarity of the embedded item, its effects vary. The rarer the item, the better the bonus Shooting Weapon Damage provides.
✮ - Common - +2.1%
✮✮ - Rare - +2.6%
✮✮✮ - Epic - +3.1%
✮✮✮✮ - Legendary - +3.6%
✮✮✮✮✮ - Mythic -
Equipment that grants Shooting Weapon Damage
The following equipment has fixed Shooting Weapon Damage
- ???
Shooting Weapon Damage Notes & Tips.
- Notes and tips go here...
- Anonymous
What exactly is the Difference between shooting damage and ranged damage?
Saw your comments earlier tonight. This have been driving me low key nurs so I did a little testing. Obviously no damage stat affects elemental attacks except elemental stat boosters. Found that Damage Delt is oddly subjective. For instance it doesn't boost Imposing Slab but it does boost Frost Lance. Wtf. I don't even wanna try and understand that logic. And then obviously it will affect all range weapons like bows and crosses or if the stat is coming g from so ewgere else, daggers and such. But then I get to Ranged mele attacks like scattered leaves and Pegasus thrust. Here is becoming wildly illogical. So this are my quick results with very strict stat control on all other stats from all other pieces of gear, only changing the single damage affix on a yellow cross (comes with 4.2 ranged attack).
476 raw
489 damage delt 4.4%
509 (+7% wut !?!)
Shooting weapon 15.9% -and-
Ranged attack 4.2%
509 (+7% wut !?!)
Ranged attack damage 16.2%
Raw and damage delt test was on a bamboo cross. Shooting weapon amd ranged were on yellows. So obv they dont add up once you start using anything more specific that damage delt. Perfect team ninja logic as there are like 7 more systems running in the background that we are oblivious to untill someone really gets down Nioh style on the code like an obsessed speedrunner.
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