Ranged Weapons are one of three major categories of Weapons in Wo Long: Fallen Dynasty. Weapons are pieces of offensive equipment that can be equipped by the player character and Ranged Weapons can be used to deal damage to Enemies and Bosses from afar, supplementing and making up for the lack of range on Melee Weapons. Ranged Weapons are divided into several categories based on their type, varying their firing styles and ammunition used. Furthermore, Ranged Weapons have varying stats and properties that make them more effective in combat, depending on the situation.
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Wo Long: Fallen Dynasty Ranged Weapon Mechanics Overview
Each Ranged Weapon in Wo Long: Fallen Dynasty has several properties that make them more or less effective in varying combat situations:
- Attack Power - Affects how much HP the enemy loses when hit with the weapon. This value is affected by the weapon's scaling according to the Five Phases and how much you've invested in each Virtue.
- Base Attack - The Base Attack Power of the weapon. This is the base value that is modified by your Virtue investment and the weapon's Virtue Scaling to generate the Attack Power stat.
- Spirit Attack - Affects how much Spirit an enemy loses when hit with the weapon.
- Sustain Break - Affects how much Spirit an enemy loses when hit with the weapon while they are guarding.
- Sustain - Affects how much Spirit the player loses while guarding against attacks with the weapon.
As with all Items and Equipment in Wo Long: Fallen Dynasty, Ranged Weapons come with varying Rarity, a stat denoted by a Star Rating as follows:
✮ - Common
✮✮ - Rare
✮✮✮ - Epic
✮✮✮✮ - Legendary
✮✮✮✮✮ - Mythic
In general, the higher a weapon's Rarity, the better it is. Rarer weapons tend to have more Weapon Traits with higher values. Rarity will typically not affect a weapon's parameters, only the amount of Special Effects it can have.
*Note that actual in-game Rarity rankings do not have the common, rare, epic or legendary denotations and these are simply terms commonly used in other titles
Aside from Rarity, Ranged Weapons can have Upgrade Levels which improve their parameters. Upgrade Levels typically improve a Weapon's Virtue Scaling, but may also increase other base stats. For example, a Bamboo Bow +2 will have higher scaling for one or more Virtues compared to a standard Bamboo Bow.
It is yet to be revealed how Wo Long: Fallen Dynasty will handle Equipment Upgrades, but basing off of Team Ninja's previous titles, it will likely involve a Crafting mechanic.
The Attack Bonus section of a Weapon's info screen shows a radar chart denoting its Scaling.
A Weapon's Scaling determines how much Attack Power is added based on your investment in each of the Five Phases' Virtues. Scaling degree is ranked with a letter and either a plus or minus. For example, a weapon with a B+ Scaling in the Earth Virtue will add more Attack Power based on your Earth Virtue investment compared to a weapon with a C- Scaling in the same stat.
In essence, the better the letter (A is better than B, etc. Full ranking spectrum is yet to be confirmed), the more damage you will deal by investing into the corresponding Virtue. Weapons can Scale to multiple Virtues with varying degrees which lends way to creating effective builds by investing into Virtues that would give you the most damage boosts corresponding to your weapon of choice, or conversely, choosing weapons that correspond to your current build. A Weapon's scaling can improve based on the number of +Upgrade Levels it has.
Each Weapon comes with varying Special Effects to further add to their functionality. For Ranged Weapons, these are limited to the Weapon Traits and they lack the Martial Arts skills found on Melee Weapons.
Ranged Weapons can have special Weapon Traits which are passive bonuses that modify various Stats or add more functionality to its attacks such as boosting the damage dealt by basic combos or improving critical hit chance in varying situations.
A weapon's Rarity determines the number of traits it can have, with the rarest weapons having more traits at once compared to more common weapons. All traits are randomized for looted Weapons.
Ranged Weapons can be utilized by holding L2 (Playstation) / RT (Xbox) to aim and pressing R2 (Playstation) / RT (Xbox) to fire. These weapons are great for getting the jump on distant, unaware enemies or breaking up large groups by taking out key targets before they become aware of your presence. Aiming for an enemy's Critical Hit Zone will deal increased damage. This zone will vary depending on the enemy type but is typically the head for humanoid opponents. Some weapons allow free movement while aiming while others require you to take a crouched stance in order to fire but such limitations usually give way for much higher damage output.
Ranged Weapons require Ammunition in order to fire, such as Arrows for bows and Bolts for crossbows. These are consumable items with a limited supply and running out of Ammunition will prevent you from using your equipped Ranged Weapons.
Players can equip up to two sets of Ranged Weapons at once and freely switch between them even in the middle of combat. Your currently equipped Ranged Weapons and Thrown Weapons can be cycled through by pressing R2 + Left or Right on the D-Pad (Playstation) / RT + Left or Right on the D-Pad (Xbox).
Weapons by Category:
All Ranged Weapons in Wo Long: Fallen Dynasty
Quick Search of All Ranged Weapons in Wo Long: Fallen Dynasty:
Note: The values listed below are reflective of weapons with no upgrades. The values marked with (*) correspond to weapons with a higher level than the base weapon.Weapons with higher +Upgrades will typically have improved Virtue Scaling, boosting the weapon's Attack Power stat and increasing its damage output. Attack Power is not listed here due its fluctuating values based on these parameters.
|Name||Type||Base Attack||Spirit Attack||Attack (Guarding)||Defense (Guarding)||Deflect Difficulty||Unique
|Repeating Crossbow||82 *||15||15||0||-||None||N/A*||N/A*||N/A*||N/A*||A+*|