Blacksmith for Wo Long: Fallen Dynasty covers all the information regarding the services offered by Zhu Xia, the blacksmith in the game. She can be found during the second Main Mission of the game, called Two Chivalrous Heroes. After meeting her there, she joins the player at the Hidden Village, and can provide any of the following services.
Wo Long: Fallen Dynasty Blacksmith Guide
Both Weapons and Armor can be upgraded at the Blacksmith. The process to do so, is quite similar between the two of them. It involves the piece of equipment players want to upgrade, the materials required to do so, and an amount of Copper.
Any piece of equipment, both Armor or Weapons, has a base level (+0) and can be upgraded up to +9. In order to reach the next upgrade, previous have to complete the previous one. It is not possible to upgrade an item from +3 to +6, before completing the two levels in between (+4 and +5).
To Upgrade weapons, players have to spend Copper, as well as three pieces of Steel. The rank of Steel required is determined by the level of the item. For example, a base Weapon (+0), requires x3 Rank 1 Steel plus 4,000 Copper. Upgrading a Weapon increases its Base Attack, as well as its Attack Bonus.
To Upgrade Armor, players have to spend Copper, as well as three pieces of Leather. The rank of Leather required is determined by the level of the item. For example, a base Armor (+0), requires x3 Rank 1 Leather plus 4,000 Copper. Upgrading Armor increases its Defense.
Upgrade Weapons Table
Embedment allows players to embed or extract Jewels to equipment.
In order to embed a jewel, the equipment players want to modify has to have an embedding slot available. The number of embedding slots a piece of equipment has, as well as the benefits slotted Special Effects provide, are strictly tied to the rarity of said equipment. Rarer items receive a better benefit from the same Special Effect that a common version of that item would.
- ✮ Piece of equipment, always has 1 embedding slot.
- ✮✮ Piece of equipment, always has 2 embedding slots.
- ✮✮✮ Piece of equipment, always has 3 embedding slots.
- ✮✮✮✮ Piece of equipment, always has 4 embedding slots.
- ✮✮✮✮✮ Piece of equipment, always has 5 embedding slots.
At least one of the random Special Effects a piece of Equipment has, CAN'T be removed or extracted in any way.
For example, in the following image, we are looking at the Special Effects of a Guding Blade. It is a ✮✮✮ Curved Sabre, so it has three embedding slots. The first two are Stone Damage +3.0% and Spirit Gain from Deflecting +2.7%, and the third one is Tiger of Jiangdong, which is the set bonus. The Two spaces between them are unusable in this item since it only has 3 embeded slots.
Tiger of Jiangdong is the one that can't be extracted, but the other two can be exchanged for a different ability.
Where do I get more Special effects for my Equipment?
Players can obtain more special effects to embed into their equipment simply by obtaining more Armor and Weapons while playing. Every time players obtain a new piece of equipment that has a not-yet-found special effect, it gets added immediately to the pool of Special Effects players can embed. That Special Effect gets added to the pool permanently and can be used as many times as the player desires.
Special Effects with this icon , are added to the pool of Special Effects available but once used, it will be spent.
How do I recognize which Special effect I can remove?
There are four different types of special effects, but not all of them can be removed.
- Damage Special Effects: Boosts Special Effects related to the amount of damage they deal. Can be removed when their icon is
- Defensive or Restorative Special Effects: Grant defensive or restorative bonuses to the player. Can be removed when their icon is
- Support Special Effects: Boosts bonuses unrelated to combat, such as the amount of Copper obtained. Can be removed when their icon is
- Set Special Effects: Set Effects, that are fixed to Equipment that belongs to a set, become active when two or more parts of the same set are equipped at the same time. Can never be removed or changed.
Can I stack the same effect multiple times?
What is the cost of Embedding?
The cost depends on the type of Special Effect you want to embed.
Players can carry up to 500 items in their inventory, however, they possess a storehouse that has room for up to 2000 more items.
How can I access my Storehouse?
The Storehouse isn't a physical chest or something that you can access in that way. This may lead to confusion for players. Players can access the Storehouse when interacting with Zhu Xia. When selling items, players can press ☐/X to switch between inventory or Storehouse.
Decorate allows players to change the appearance of an item for a small fee. Only Weapons and Armor pieces can go through this process. The only requirement, besides the 1,000 Copper fee, is that the item select can only change its appearance to an item that shares the same type.
Please note that the pool of Decorations available reflect the ones of Equipment you have already found. You can't transmogrify an item into an item you have not found yet. Also, players can undo the change whenever they want to return to the original item's appearance for free.
Salvage allows players to "disarm" equipment, to receive its core materials, like Steel or Leather, as well as Jewel Fragments. Jewel Fragments are a special currency that is used to embed Special Effects into Equipment. Jewel Fragments can only be obtained by salvaging Equipment. Thy can't be found while playing Missions nor can be bought from any Merchant.
When players salvage Weapons they receive, 5 Jewel Fragments for the Weapon per se, and 3 Jewel Fragments per Special Effect it possesses. As well as Steel corresponding to the rank of the Weapon Salvaged.
For example, if players salvage a Weapon +6 with 2 Special Effects they will receive x11 Jewel Fragments (x5 for the Weapon, x6 for the two Special Effects), as well as Rank 6 Steel since it is a +6 Weapon.
When players salvage Armor they receive, 2 Jewel Fragments for the Armor per se, and 3 Jewel Fragments per Special Effect it possesses. As well as Leather corresponding to the rank of the Weapon Salvaged.
For example, if players salvage an Armor +2 with 3 Special Effects, they will receive x11 Jewel Fragments (x2 For the Armor, x9 for the 3 Special Effects), as well as a Rank 2 Leather since it is a +2 Armor
Salvageable Jewelry Essence
When a piece of equipment that has a Special Effect with the icon is salvaged, that Special Effect is stored in the Special Effects pool. Unlike "common" Special Effects, these are spent once added to an item, and have to be salvaged once again, in order to be added to a new item.