Metal Phase Spells are a subcategory of Wizardry Spells in Wo Long: Fallen Dynasty. Wizardry Spells are active skills with elemental properties tied to the Five Phases philosophy. These abilities can be cast when the required conditions are met and each Spell has varying effects ranging from destructive magical attacks, crowd control, self and ally buffs to healing, traversal and weapon enchantment. Metal Phase Spells utilize Toxin as their main element. The Metal Phase's spells are centered around damage-over-time effects, debuffs and increasing the potency of status effects inflicted on opponents. Toxin attacks can afflict targets with the Poison status effect. Spells of this nature can counteract attacks and effects of the Wood Phase variety.
- See Wizardry Spells for an overview of Spell Mechanics including how to unlock, equip and use Spells, elemental affinities, counters, as well as their interaction with Spirit and Morale.
- See Divine Beasts to learn which ones may affect these spells.
- See Stats and Status Effects for an indepth look at various parameters and effects that pertain to Wizardry Spells.
- See Builds for tips on effective setups with Metal Phase Spells.
Spells by Category:
All Metal Phase Wizardry Spells in Wo Long: Fallen Dynasty
Quick Search of All Metal Phase Spells in Wo Long: Fallen Dynasty:
|Name||Type||Virtue Requirement||Morale Rank
|Weapon Enchant Spell||12||7||680||For a certain period of time, enchants your current melee weapon with Toxin.|
|Offensive Spell||1||0||360||Releases bubbles of poison that will burst and generate a poison bog when they hit enemies or terrain. The bog will cause damage over time to enemies touching it.|
|Offensive Spell||13||7||730||Releases bubbles of poison to the front. Bubbles will burst and create a poison bog when they hit enemies or terrain. The bog will cause damage over tim to enemies touching it.|
|Support Spell||9||4||310||Increases the accumulation of all status effects dealt to enemies for a certain period of time.|
|Offensive Spell||3||0||420||Emits a poison fog to the front. The fog will cause damage over time to enemies touching it.|
|Offensive Spell||2||0||360||Releases a curse bolt to the front. Enemies hit will recover from Spirit Disruption slower for a certain period of time.|
|[Type Placeholder]||5||3||780||Releases bubbles of poison that burst and generate poison bogs. These bogs will cause damage over time to enemies touching them.|
|[Type Placeholder]||13||3||420||Emits a poisonous fog to sweep within a cone-shaped area of effect.|
|[Type Placeholder]||13||12||840||Releases a curse bolt to the front that will form a poison fog around the enemy it hits. The fog will cause damage over time to enemies touching it.|
|[Type Placeholder]||20||12||420||Summons thorns from the ground. Enemies that step on the thorns will have reduced movement speed for a set period of time.|
|[Type Placeholder]||7||15||630||Releases a curse bolt to the front. Enemies hit will receive more damage for a certain period of time.|
|[Type Placeholder]||4||3||570||Releases curse bolts to the front. Enemies hit will deal less damage for a certain period of time.|
|[Type Placeholder]||30||3||840||Releases a metal-imbued attack that deals damage to enemies it touches. If those enemies are inflicted with any ailments, they will be fully cured, and they will take additional damage corresponding to the number of ailments cured.|
|[Type Placeholder]||25||0||360||Releases curse bolts that create thorns on contact with enemies or terrain. Enemies that step on the thorns will be slowed for a certain period of time.|